Gonna add a few more thoughts before this thread gets locked. 1. Having "supported" the game for some time after release is not the same has having supported it WELL. Duration of support and substance of support are not the same. 2. A business model that worked as late as last year even, might not cut it anymore, when big developers like Epic are being "forced" to make free-to-play titles to be able to keep up with the competition then you -as a game developer- has to realize that times have changed. Game are literally everywhere and on every device theses days, asking prices for some really cool games are less than a dollar, it's hard to justify the €40+ price tag.
Let's all hope -and pray- that the sequel will be what the devs originally intended CloD to be because I'm sure they aren't happy with the way CloD ended up, oh wait! luthier just said so himself.