everything in a 3D image without depth of field is on focus, you are talking about a convergence problem, or a shutter/framerate problem, wich are different problems.
3D is a quite new ultra-immersive way of playing, that's all about my sentece "3D is the present and the future of videogames". 3D is not a new technology but a technology now widely avaible, because now it's time to make money with it and a lot of people are trying to solve that problems you're talking about.
3D viewing and HDR monitors are definitely the future of gameplay and video enterteinment.
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