Quote:
Originally Posted by Lagarto
Perhaps the original flatness of the terrain was a compromise, as the AI were very inapt in avoiding terrain obstacles (they still are, to some extent). When the New Guinea map was released, it was a disaster, the AI notoriously crashing head-on into Owen Stanley Range.
By the way, no one else minds the funny-looking zigzags of roads? Nearly 600 views and only two people had something to say? 
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Although the AI is somewhat bad at avoiding mountains I'd say that often many people online are as well. I've managed some fancy flying causing both AI and human alike to crash into mountainsides.
The Own Stanley range crashing issue was actually bad waypointing. If the AI is told to fly at 500 meters... they will do their absolute best to do so. If it just so happens that 500 meters is inside a mountain... well
Sometimes it's just bad mission design. Other times it's legitimately the AI being fairly stupid but computers do tend to do what they are told to do. At least in this context.