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Old 09-11-2012, 06:59 PM
GraveyardJimmy GraveyardJimmy is offline
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Quote:
Originally Posted by Tree_UK View Post
Maybe I've been out the loop a little , but I think these beta patches are just fixes for CLOD, the sequel will have the same graphics engine as CLOD if I understand correctly. If this is the new graphics engine then that will mean that the sequel will also suffer from building pop up, flickering tree shadows, no AA, particle / smoke slow downs etc etc etc, see bug list. So releasing a sequel based on the graphic engine we are currently using would be sheer madness so I dont think what you are saying is correct, I think the new graphics engine will be a fairly large patch that will be released via steam.
Read B6s past posts. This is the graphics engine rewrite, its been stated many times. He also states the patches of the rewrite are in alpha (here for example: http://forum.1cpublishing.eu/showthread.php?t=31759)

I have a suspicion you know this as you appear in those threads often, or perhaps you have a selective memory. A lot of the things you mention have been said to be working on (particle effects, AA for example). He says SLI and AA not fixed in this beta, all the information is in the B6 update threads, I've just had a look ("SLI and AA will not be fixed in first beta. ")

As you seem to not believe me, look for all B6 posts here: http://forum.1cpublishing.eu/search....archid=2672658

Last edited by KG26_Alpha; 09-11-2012 at 09:11 PM.