Two things actually:
1. For Single Player Campaigns... I'd like to be able to force the player into certain cockpits rather then allowing Rank to control selection.
2. Also for Single Player Campaigns... Some missions in my campaign's are training... however, to make them more interesting and fun... I encourage players to actually shoot down the "bad guy"... This of course adds to total campaign kills... Of course in real life the "bad Guy's would not actually get shot down ... I'd like the capability to designate certain missions as "Training" and therefore any kills (Ground or Air) would be excluded from the overall kill count... or better yet have two categories of KILLs ... "Training" and "Actual"... determined by the type of mission selected... Training or not.
Bonz...