The environment in those games is obscured by a layer of haze, and is desaturated to look like Saving Private Ryan.
Although it may look good from an artistic standpoint, I can't call it "immersive".
CloD attempts to model reality with proper levels of contrast, brightness, and color saturation. This is really hard to do well.
Even though CloD may look bland in some situations, it more closely matches reality than the examples posted in these videos. Let's face it, sometimes real life is boring. And, maybe it's just fallen victim to the principle of the "Uncanny Valley".
In any case, I'm sure the environment in CloD will improve, once more serious issues are resolved.
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