The mission victory parameters as they are currently are not coded by 1:C. Rather they are added programs that individual servers run in the background (FBDaemon and ServerCommander). Having an in-game programmability like this would definitely be cool and, at this point, it is a rarity to fly on any online server that doesn't run one of these. I'd like to see it added too with some more real-time dynamic capability...and moving vehicles/ships.
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