I think all that has come of this thread is detail that us Red guys aren't doing as good a job as the blue guys, if they are holding air over our coastal air fields then we need to coordinate better.
If people have proven that even good coordination cannot clear people over our air fields, then politely ask the ATAG to look at the defenses over these bases. As far as defenses, I dont really see that as being an issue as I dont see anyone just calmly circling over these airfields, and I for one have launched from these airfields without incident, even when FLAK is bursting about.
As for Vulching as a play style? Only time I can seriously see it as an issue is if the sides are way lopsided in favor of the vulcher, but even then, they can only cover so many airfields. When the teams are even, its a tactic to take a strategic advantage over an area, if some people play this style with the soul purpose of padding their stats, well whatever turns their cranks I suppose. Every game/sim has a short coming that people will try to take advantage of, this is one for flight sims. It wont be going away anytime soon. So adapt.
And lastly, for those that would downplay the importance of quality servers like ATAG, spend some time setting up a dedicated server, even as a test for yourself, and add to it, set up a mission to go with that, get it all working, visible online and in working order. I think then you will see there is a lot of effort into what they give us, not to mention the extras like stats and conversions for tracks to give outside views. 1C has not made hosting a stable server the easiest thing (what is it with sims and the lack of quality dedicated server software anyways), I have messed with the dedicated server and got one up and running, its not that fun, and I cant imagine keeping it going 24/7.
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