Quote:
Originally Posted by MD_Titus
as a side note vultching is entirely historical. even on heavily defended airfields it could and often did happen, just a single pass and then go. many accounts of the same as well.
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sure, but the AA folks wouldnt be having a nap, or have the rest of the base crew sitting in their sun-chairs smoking their pipe saying "hey what old chap, bad luck there was a fake-real jerry camper around to ruin your day, lets have another crumpet"
its all about context. lone enemy fighters attacking an airbase on their own (unusual in itself because of the risk) and then not having some warning/alert from the airbase in question, MOST unusual. right now on ATAG you can have undefended forward airbases with a constant cluster of enemy planes camping right over them, and no warnings by ATC or AA, and no nearby airbases dispatching fighters to dislodge the campers. so no, its not realistically representing a normal ww2 airfield scenario
Quote:
Originally Posted by Red Dragon-DK
I think vulturing is a great part of the game, and Im greatfull its alowed on ATAG.
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nothing wrong with "being allowed" to vulch, setting artificial rules to not allow it doesnt solve anything
the question is, is having a constant swarm of vultures camping over non-defended airbase realistically representing a typical ww2 scenario, obviously not
Quote:
Originally Posted by Force10
I thought the proper definition for vulching in internet air combat slang was:
You shoot up a guy, his engine is on fire heading down, along comes Johhny A-hole and puts 1 more round in him and says "chalk one up for me" and he gets credit for the kill.
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no, thats "kill stealing"
if you'd want a zoological label or new nomenclature for that situation, then we need something new, eg an animal that is a cowardly scavenger (strictly speaking, the hyena and jackal dont fit that description because they do kill most of their own prey in the wild)
Quote:
Originally Posted by Force10
LOL. On the one hand, folks are always talking about trying to get more people involved in simming, on the other hand, they happily strafe noobs on the runway and when they come here complaining about it, we call them "slow" and suggest that combat sims maybe aren't for them.
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hear, hear !!
them is wise words
Quote:
Originally Posted by Force10
senseispcc: The best course of action is to just stay off of ATAG's servers.............. boosting their kills on a leaderboard is all they care about.
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that indeed could be the main problem
if their server is setup to deliberately represent a non-real scenario (not proving AA at airbases, no siren warnings, and no nearby airfields dispatching fighters [human or AI] to dislodge fake-real campers), then rewarding that kind of behavior with a point system is a major part of the problem.