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Old 08-07-2012, 04:13 AM
Matze81 Matze81 is offline
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Quote:
Originally Posted by Blackdog_kt View Post
Well, it may be proper wingmen tactics. It is the leader's job to shoot and the wingman's to cover, so if the leader is out of ammo maybe his wingmen also follow him home?

I know the AI still needs improvement, but i also don't want to see a repeat of IL2 where they would fight to the end all the time. Smart AI should in fact try to bug out if they think they can't win.
That's true, of course!

It's just, since we have the appropriate AI settings, I just wish they would have a more profound effect. For example, if I would like to have a more 'action oriented' mission, setting 'discipline' all low and 'bravery' all high, should give me exactly that. It wouldn't even be that unrealistic really; I'm sure there were a bunch of Hot-Heads out there back in the days.

But I understand that the AI is low priority for the developers. There's lots of other stuff to fix!
And also a lot of the community couldn't care less, since they focus on online play.

As for a bunch of other stuff, I just hope they're gonna fine tune it eventually!
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