
08-04-2012, 01:43 PM
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Approved Member
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Join Date: Apr 2011
Location: I come from a Sea, Up, Over. :)
Posts: 295
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Quote:
Originally Posted by Madfish
Free 2 Play is simply a lie - it's just a freaking DEMO version. Limited content - buy the rest for an upgrade. It is NOT free to play.
It's like saying: you're free to drive my car but you will have to buy the steering weel, shifter, gas, insurance and tires. In fact you might even have to buy the roads to drive upon (map "upgrades") - and if you want to wear a scarf while driving it: BUY it first. Whoa, that's so freaking free 2 drive huh? Some games will make you pay so you can play with friends in a team, others will make you pay for the better planes and vehicles, maps etc. - but in the end it's just a scam to lure you in and pay.
Free 2 Play does not exist. It's a myth, a fable, nonsense. You are always just getting a glimpse of the full content and if you want to play it decently you'll always end up paying much more than by buying a simple "game" because in the end you want to PLAY and thus usually end up with buying almost everything. It's horrible that this human trait of being playful is exploited so badly by some shady companies.
The key question here is not about "free 2 play". It's about content distribution. And personally I hate overprized and clustered content. It just splits the playerbase even INSIDE of the game, even more so for games that actually feature a very diverse set of vehicles etc.
Usually a game goes "free 2 play" when it failed on the market. RoF was one example but there are many others. This is because it allows selling tiny amounts of content for a hefty price. It usually focuses on great looks and ease of use instead of depth and features while keeping the developer team tiny and minimize the staff costs.
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This, exactly this. ^^
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