@Fatt_Shade:
You are right to some extent. But on some stages of the game you cannot go for "no casualties" no matter the circumstances if you have to face superior opponents. In fact, you can be completely defeated... something that I honestly would LOVE to see from time to time (after all, be defeated is not game over...

)
Allow the player to skip all the battles that he/she wants on a regular basis is a real nuisance and obstacle for those like me who want a more thrilling, unpredictable experience.
But yes, AI improvements will help, as usual, and the key thing to definitely get rid of the
EXPLOITS and dominant strategies (because that's what we're talking about), would be to nerf/adjust/remove overpowered spells, spell combos and skills.
The other changes I suggest should enchance the variety and randomness of the game experience as well, plus encouraging players to adopt different strategies depending on their preferences and gaming style.
-----------
I use to colaborate with a magazine as a reviewer and no doubt the oversights/drawbacks that I critize the most are the ones we have referred to.
PS: