It may rock but it sure does not roll yet. Looks like this code is a nightmare to work with. Fix one thing, break the next two. It is what it is. I do wish they and Nvidia put more priority on the SLI implementation. This game can only be flogged into submission with high end hardware for the foreseeable future.
Let's make the most of it. I'm running right around 30-40fps at 2560x1600 at high settings with a high end system. Even a 50-60% SLI boost would make a huge difference. I know I could turn things down and run a steady 60fps with vsync enabled but then I might aswell keep playing il2-1946. CloD deserves to be seen in all it's glory.
The next game is going to be a lot more concentrated on air to ground so getting the most out of our hardware is important. Thanks for the little Q&A. Worst thing is being left out of the loop so keep us informed, it's appreciated.
Last edited by BigC208; 07-25-2012 at 01:44 PM.
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