An Option of Using the Old 2DoF for Gunsight View
As in the screenshot below, the gunsight ring appears broken when you look a bit sideways. With 6DoF implemented, this is, of course, correct, since the position of the 'eye' changes when the head is rotated.
But sometimes you need to aim and shoot while you are looking a bit sideways, as when attempting a snapshot at a plane coming from one side of you; so the awkward gunsight ring makes aiming difficult or unpleasant in this case.
A player with TrackIR can move the ring to the middle of the gunsight by actively shifting his own head horrizongtally or vertically. But those without TrackIR do not have this choice. I know there are keys in 4.11 to do it too, but during a fight you do not have the time to move the ring precisely enough with those keys.
So an option of disabling 6DoF while in Gunsight View (default key: Shift+F1) would be very nice indeed.
Thanks a lot!
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Last edited by Upthair; 07-22-2012 at 02:30 PM.
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