This quote says it best, IMO:
Quote:
Originally Posted by robtek
Quote:
Originally Posted by winny
To be fair, there are loads of references by pilot's to having to either wedge their elbows into the side walls or into their own stomachs to steady themselves.
Quite a few mention going 2 handed. They adapted.
As in most cases in WW2, the pilot's coped with the quirks of their machines and got the best out of them ( the good ones at least ).
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Exactly, one of the quirks of the Spit was the extreme easy elevator, great for experts, more difficult for beginners; The difference to planes with "normal" handling should be in the game.
Same for the very heavy elevator at very high speeds (>600 km/h) in the 109, i.e.
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I guess it comes down to those who want a faithful depiction of reality, or those who want their favourite aircraft to be the best.
Right now, the Spit and 109 handle very generically, if you will. We have a situation where there's two aircraft, and they're not really a spit or a 109, it's more like we have two aircraft where one turns better and one climbs better. That's why I want threads like this to continue; because these are two of the most-researched and most-documented aircraft of the war. They should have distinct, unique handling qualities. You should be able to feel the 109's slats deploying, etc.