Quote:
Originally Posted by Feathered_IV
I must admit the odds are on your side there. I have no doubt that we'll be waiting for a promised "release patch" well into BoM's first year and gnashing our teeth much as we are doing now.
That being said, I'll probably end up buying it too. I'd be long gone by now if I wasn't. Although this will be the first time I'll not purchase a Maddox Games product on day one of release.
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Can't see the fault with the attitude. Me, I am a really impatient person and I want to have my own view on things, so I will buy BoM when it comes out.
Quote:
Originally Posted by Baron
Problem is that "work in progress", adding new content, IMPROVING existing features, is not the same as fixing fundamental bugs and major issues. IMPROVING a feature implies the feature worked in the first place.
Right now, imo, CloD havent even got to the stage "work in progress". At least not by my own definition.
Yes, a few issues have been improved/fixed and yes iv been able to play it since the start but getting it to run (for at least 50% of the users) isnt suppose to be hard work and days/weeks of troubleshooting. For example, working out of the "box" for at least 95% of the users is, imo, a requirement before it can even be called "work in progress".
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I disagree. Now I speek solely for myself, but the game is working for me now. Yes, it takes quite some time to propperly set this game up. Having to preset ammo and bomb loadouts in the main menu for multiplayer or in the Mission Builder for single player missions is achoire, but doable. AI has been greatly improved, so has performance and stability.
But, with everything set up now it is as uncomplicated and easy to join missions as it was in the old IL2. I have not had a crash in weeks. FM and DM are still top notch.
I do have a lot of wishes for future improvements and fixes, but in general, this game is completly playable for me.
Something else to consider, often said but always worth a repition...CloD is a niche product within a niche product, there are no alternatives, the development team is really small for such an ambitious project and frankly, we won't ever see a "realistic" flight sim by one the of the big publishers. It is comparable to the ARMA series, which also used to be a niche, has a small eastern european development team and a history of failed launches and evil bugs making the game almost unplayable. Same with RoF when it came out, though that when never managed to really capture me, despite my former love affair with Red Baron 3D.
These games have in common that the dev teams lacked funding, they were released way too early and then relied on the loyality and patience of the community and the continued effort of the developers to get things fixed.
They also have in common that you have to tweak your life out to get some perfomance out of those softwares.
Again, speaking solely for myself here, but given I started out with the first 286 IMB PCs, back in the days I had to constantly tweak autoexec.bats, emm386.exes and config.sys files for each game seperately to get them to run. This conintues with later releases and games, the already mentioned ARMA series a prime example.
Seen in this light, I am not working myself up over this Simulation we have here. It's next gen, it has a fantastic Damage Modelling, Flight Modelling and Graphics engine. I get that "feel of flight" and immersion when I play it. It never even really bothered me that the Spit II was so uber at the beginning. For me, the basics are what is important for the time being.
In it's current state, I would have bought the Sim had it come out only recently and not complained much but the coms system. I think by now most people have an expectation problem, refined and exxegerated after nearly year of constant complains and percieved let downs, not so much an unplayable game problem.
Everything else is bonus. And there "will" be bonus as long the dev team keeps developing.
P.S. I played this series for over 10 years. Not a single other game or game series ever managed to capture me so consistently over such a long period of time. 1 year of trouble in between won't throw me off of that.