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Old 06-24-2008, 07:46 PM
Feuerfalke Feuerfalke is offline
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Location: Germany
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Quote:
Originally Posted by KG26_Alpha View Post
Hey that's the v4.09m beta guy .............


Here's a list of popular Open GL games


* America's Army
* Baldur's Gate 2 – Defaults to D3D
* Call of Duty
* City of Heroes
* City of Villains
* CodeRED: Alien Arena
* Counter-Strike (not Counter-Strike: Source)
* Darwinia - Patched to default to D3D
* Doom 3
* Dwarf Fortress
* Earth 2150
* Enemy Territory: Quake Wars
* Far Cry – Defaults to D3D
* Frets On Fire
* FlightGear
* Half-Life (not Half-Life 2)
* Homeworld 2
* IL-2 Sturmovik: 1946
* Neverwinter Nights
* Penumbra: Overture
* Prey
* Quake series
* Rage
* Scorched3D
* Second Life
* Serious Sam
* Serious Sam 2 – Defaults to D3D
* Soldier of Fortune series
* Spring
* Starsiege: Tribes
* Star Wars Jedi Knight: Jedi Academy
* The Chronicles of Riddick: Escape from Butcher Bay
* Trainz - Also runs in D3D
* Tribes 2
* Tux Racer
* Ultima IX: Ascension
* Unreal series
* Warcraft 3 - Defaults to D3D in Windows
* Wolfenstein: Enemy Territory
* World of Warcraft - Defaults to D3D in Windows
* Wurm Online
* X-Plane
The funny thing is, that you named several games which are infact based on DX, but can be configured to work under OpenGL, just like IL2 runs under DX. Other than you name game-engines several times. Quake, Wolfenstein, Quakewars, Doom, and some others share the same (upgraded) engine. Others like Half-Life are so old that they were introduced while DX was still non-standard.

Doesn't mean OpenGL is bad, but it also doesn't mean it's more important or better than DX. While Unreal was developed, the strongpoints became pretty clear:
ID-Software claimed OpenGL was the better choice for the Quake-Engine, because it was easily adoptable for other systems and ran on a very wide array of PCs, with and without 3D-acceleration at high framerates.
EPIC decided to go for DX, because it was easier to achieve certain effects.

Today this competition is even worse. While OpenGL is widely supported and can be adopted for other OS, DX is used by consoles and opens possibilities to easily exchange programs to and from these platforms.
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