Basically what happened was we used to load a map over the base map for air missions. A month or so be fore the campaign we decided to load air missions from inside the map as we thought it surely must have better performance. Also we noticed some odd things in the old system.
Rather than remake the missions all the information was copied over via the .txt files. This meant that we had in some instances where air missions where simply saved twice with different names and loaded over each other in the old system we had waypoints that you could not see as they were the exact same coordinates. It was this mission in particular that was effect by this. The triggers where all set before the campaign but whilst testing this mission at the beginning of the work I found the double way points hidden underneath.
So I reworked the waypoints and as allot of the flights regiment was identical which was sure to cause problems I changed the squadron names. (There were 6 flights in all, 3, 3, 6, 6, 3, 3, totalling 24 bombers... We had to scale this mission down allot and even cut bomb loads in half for playablity.) This ment they could not spawn...
Sorry for brining down the first run a little earlier than we agreed. The server admin was operating the server from work and we had a little miscommunication.
Its been suggested we rerun it next week, I agree with that. Its actually quite a nice mission when the bombers actually spawn.
Also it will give the spitfires some destraction so they are not nibbling on my bum...