Quote:
Originally Posted by Buch_RUS
First broste all efforts to bring Bob back to normal playing conditions, thereby fix its reputation and demonstrate to investors, publishers and players that you can do it! And then we get down to BZM. And the sense in the WT, if you do not have normal operating engine.
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Quote:
Originally Posted by BlackSix
Probably still have to clarify a few things about the standard gaming industry in general:
1) The publishers do not like to spend money on "after release" service problem projects. If the game fails, it is much cheaper than all instantly shut down and disband the team.
2) release of patches for the troubled project, which means the contents of the command is usually only possible through the advance allocation of money for new development. In fact, correcting the previous project "eaten through" money allocated to the next. There is next - it means there will be no patches for the previous one, bye.
Given the above, the decision to finish the first full release of the past usually means instant death.
Also, all of the above applies to the gaming industry in general and do not necessarily reflect the situation within 1C.
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Interesting comments on the gaming industry, specifically directed at projects that are released with problems, and maybe even how lucky they are working on it at all...