Ernst,
This sounds like the beginning of an interesting argument. I was worried no-one would ever reply to this post

But to start off, my position is that once within historical performance precision, if possible FMs should be balanced for to enable good on-line balance at least for one variant on each side. How exactly is that a request for an unbeatable Spit coming from my totally noobie-ness? We had a super-Spit in the last retail patch (Spit II), a plane with approximately historical performance in land of neutered allies and opponents
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Originally Posted by Ernst
There is so much misunderstanding here. I remember seeing a SPITFIRE Ia manual stating that 12 lbs time limits were 3 minutes.
Now you come here and says its 5 minutes for the IA. There is another manual stating 5 minutes but that was for the IIa i guess. There is so many that use general desinformation and try to using data from other aircraft (IIA) to provide performance of others (IA). Or comparing the best data from one ac with worst of others, or using extra arguments and aproximation much beyond the data to prove their points. The data should talk by themselves with minimal interference of the interpreters.
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This is easy to state unless you try to actually become one of the interpreters (which is interesting but takes time!). A lot of flyers post "just make them historical", but never state their precise historical conclusions and their justification ....for aircraft as closely matched as 1940 109s and Spits, imprecision in the historical record makes a real difference in on-line matchups. And then some interpretation needs to made. The RAE data for the Spits is hard to argue with, but to use flight test data for 109s, or the Messerchmitt official specs? You could make 109s +/-25kmh faster on the deck and still be within the official factory specs. These are just speeds, what about things that that there is not objective historical data like energy bleed in high AoA zoom climb? That makes rather a big difference. How should the devs address parameters like that?
There is rather a big difference between "+12 Spit can just catch 109 at SL" and visa versa when you are bouncing or running away. I could argue either historical case in the pub (would lean to the Spit)
Quote:
Originally Posted by Ernst
I do not known but my opinion is that guys complaining about sptifires are noobies because yesterday i found =AN=Felipe's spitfire at 6.5 K and we need 3 109s to shot down him.
The fight lasted almost 10 minutes. The spitfire IIA totally overperformed the 109 high there making loops and barrels rolls while the 109 barely can climb or fly level. If in RL was that way the 109s would have no chance since the BoB fight occured mostly at high altitude, and we known that they were very well matched if we compared the kill/ratios against each other. Someone can say? The Germans have more acs? Ok if you consider the bombers. But fighter vs. fighter they were matched and the british were flying over its territory, the germans had teh fuel problem etc... The truth is, the SPIT accutually in sim is very capable aircraft and certainly well matched with the 109s....
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That is interesting...in the last patch before this one (despite the target performance data that B6 posted) Spits were terrible at altitude for speed as opposed to the 109s (which hit their factory spec data). But that is according to the cockpit guages. Whose to say they are right? I haven't noticed or done any high alt testing for the most recent patch yet. If 109s are terrible at height compared to Spits in the new patch, of course that is wrong.
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Originally Posted by Ernst
If you have the spits like you want, overperfoming the 109s in every aspect the blue players would give up. Maybe the reds ll feel better historical accuracy shoting 109s at will, killing the 109s in 10 by 1 kill ratio, and flying only against IAs and germans drones. This happened in some IL2 servers after last mods. The servers are killed. If you are blue you have to be extremely sadomasoquist to fly that ultrapack servers. The multiple fms, each one with its own biased fms for one side or other completely destroyed the game...
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I can't see how you would construe my post as "wanting" this. I don't play enough 1946 to know what recent patches have done to on-line balance.
Quote:
Originally Posted by Ernst
What do you want in a simplistic way is an all win spitfire model who can zip zap, hang on the prop, barrels rolls like humming bird, rocket climbing, outstanding climbing and energy retention etc... I think you should think yourselves, you are really good pilots? My believe is that you believe spit is that mess because you do not accept defeat and have no humildity to recognize your own fault in your failure.You think you can only be defeated if fighting 3 or 4 109s. If you got defeated by 1 then the game is cheating.
Once i shot down a guy by surprise and he complained: "You shot me down because you got me by surprise. I would expect a chance to fight" And i answered: "Then you suppose i would give you a chance. You are in a spit."
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Well people have always done that in Il-2. Myself I just send them a smiley face and don't take them seriously. Maybe even a ~S~, that drives them crazy.
What is the point of analysing the flight data and comparing to the historical record if 109 drivers such as yourself see it as having a secret agenda to get the super-spit that drives the 109s out of the servers, so the Spits can fly channel laps by themselves forever congratulating themselves on winning the virtual BoB?

I fly red but I want happy and fulfilled 109 drivers (within defensibly historical performance), I am sick of seeing hardly anyone in ATAG at my flying time.
camber