Quote:
Originally Posted by TomcatViP
I never had any prob to race back to base at SL at 270 in a hurri before the patch (coarse, raise rad, check your alpha, beta and close that stupid hood).
I wonder how fast she would go now !?!
|
We speak about beta patches not official ones.
In beta previous patch speed were :
"Hurricane MK 1 Rotol
238 mph /383 kph at the deck at +6 1/2 boost ------ should be 262-265 mph /420-426 kph !!!!
So it is 24-27mph/ 38-43 kph too slow at + 6 1/2 boost power !!!!
There is no WEP - so no 100 octan fuel performacne - which should give ab. 25 mph/ 40 kph extra speed at low alts
Spitfire MK1a
255 mph/410 kph at the deck at 6 1/2 boost ---------should be 283 mph/455 kph !!!!
So it is 28 mph/45 kph too slow at 6 1/2 boost.
No 100 Octan fuel performance at all - boost cut out doesnt rise power at all.
Spitfire MK II
268 mph/431 kph at deck at 6 1/2 lbs
285 mph/458 kph at deck at 9 lbs ------ should be 286-290 mph so it is quite accurate result!!!!
No emergency take off power +12 lbs included."
So if you get 270 mph in Hurricane you probalby fly withouth wings or in dive or in your imagination.
Camber unfortunately you have right still level flights for RAF and German planes are porked. Now 100 Octan fuel version of SPitfires and Hurrcianes near reached speed correct for 87 Octan version so there is still huge error.
The same is with power settings. SPit MK1a 100 Octan at +12lbs and 3000RPMs should fly at least 5 minutes without engine problems but in game it couldn't go over 2 minutes. Dont checked other planes yet - before patch Spitfire MKII had also engine power settings bug and engine broke too fast.
109 also is still too slow ab. 20 kph at low alts. Also 109 slats open too late (nothing change here). Rudder still work like in hellicopter not a prop plane.
So 1C have a lot work to do here. I hope they know the problems and BlackSix said that they still working with FMs so hope is still here but we will see.