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Old 07-02-2012, 06:44 AM
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furbs furbs is offline
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Originally Posted by Volksieg View Post
The thing is.. I understand your frustration, Furbs, as I can see that the devs did make some rather odd decisions along the way. It would also be great to have more purpose and meaning behind the missions in single player also. Multiplayer, on the other hand, is a case of getting out of it what you put into it. Sure... for some it is just airquake, and there's nothing wrong with that, but there are people out there beavering away constantly making campaigns, historical missions etc. It may not be exactly like the Battle of Britain, maybe, but the technology for that kind of thing is still years away and, even then, until they find a way of building holodecks like in Star Trek, with the added ability to convince you that, if you fail to open the hatch, jump out and engage your parachute... you really ARE going to die..... You will never have a simulation that comes even close to the real thing. To be honest with you, teeth curling, eye popping terror and heavily browned underwear isn't really my cup of tea when it comes to entertainment.

I think many of us jumped into this with high expectations and, whether we want to admit it or not, fairly unreasonable ones at that. I would go so far as to say Oleg (Who is responsible for much of those expectations) was a dreamer... and dreamers are great! They are the people of vision who make this world what it is and, where you find a dreamer, you find innovation.... but for every great idea they have, there are the 100 that just aren't practical. What we do have, though, is a simulation as close to that vision as is possible for now.... of course it would help if it worked properly.

As for coop..... you just open a mission in the FMB and reconfigure it to allow coop. It is there... just not signposted.
Yes i had expectations, expectations of been able to fly in single player campaigns that resembled the actual battle the sim is named after.

Im sorry but COOP's dont work well enough for online wars by a long shot, not even close, but whats hard to fathom is how they were left out? how can a team that made IL2 and must of known about VEF and all the other online wars decide they are not vitally important for the long life of COD?

Whats going to happen to COD once BOM is out? there are about 50 people in the world playing COD online most nights, that's it. Once BOM is out that number will drop, and then what?

If there isn't a change in the online concept and a radical change in the net code(just ask bliss) were in for much of the same again.

They have had 4 years to work with the code and still it seems they cant get a handle on it, each patch brings more bugs and problems...you cant start the hurri on the ground?? jesus wept, dont they test there own patches? I know its a beta...blah blah blah. How many beta patches has ROF done?

Luthier now hides behind B6 and doesn't post anymore(apart from the updates that B6 copies and pastes), where have the road maps and future plans gone?

18 months after release and were still in "beta" with no end in sight, and even with all the bug fixes in the world, COD is still going to be no better in the long run or re-guarding online wars than what we have now.
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