View Single Post
  #1  
Old 07-01-2012, 03:56 AM
AbortedMan AbortedMan is offline
Approved Member
 
Join Date: Apr 2012
Posts: 241
Default Curious...Why is this game so hard to get right?

Why is it so hard for 1C to get the RAF speeds and flight models right? The numbers are all over the internet and various other historical references.

A simple google search I just did afforded me a plethora of information about early Spitfires performance in combat circa 1940. Where are the developers getting their information from?!??! What document or flight test reported that the max speed of a 100 octane Spitfire MK1a at sea level, 30 gallons of fuel, no bomb ordnance, and on a clear day is 280 mph?!?

Everything I've found states top speed at sea level of a MK1a/100 octane is 315 mph+...and even higher still up to 12,000 ft!

Hell, I even found information that the 87 octane topped out at ~280mph at sea level...that's what the in-game 100 octane variants are pushing now with their airframe shaking everywhere about to fall apart!!! I AM CONFUSE!?

A simple reference to the source that you, the CloD developers, took from and modeled this information into the game would be all that is needed to assuage the raging frustration from players...or just simply state that you "have not created a flight simulation, but a representation of a world where the WWII aerial theater never happened as it did."

This is getting ridiculous.
Reply With Quote