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Old 06-18-2012, 08:21 AM
FG28_Kodiak FG28_Kodiak is offline
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Join Date: Dec 2009
Location: Swabia->Bavaria->Germany
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Yes OnActorTaskComplete sometimes have strange results (not triggered correctly). Additional problem is that it's not possible to get GetWay() on a Groundgroup to work, it's always returns null. So its not possible to check which Waypoint is reached. . The workaround is to create a Area (TPassthrou Trigger or defined in code) and if a GroundActor reached it then destroy it.
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