Quote:
Originally Posted by bongodriver
But it wasn't an alpha on release.....sure some people liked to call it an alpha.
why should it run worse? it's an alpha version of an improving graphics engine.
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It depends on your definition of Alpha: to me, as developer, alpha stage is when the application is quite finished and you do internal testing to pinpoint plain and clear bugs.
The stutters were mostly raised by a wrong texture management... why didn't the developers look at that during the internal alpha stage? Wasn't stutters a evident issue?
Instead, Beta testers are usually external users to the developer office: this does not mean that they have to discover plain bugs, but the hidden ones.. the ones who appear in deteminated situations (for example an exception raised when 80 players are connecting to a single server... difficult to catch it during the internal testing)
I say it should be run worser now as it's a new engine, not a fix of the older one... and by "run" I mean the presence of bugs (because of the definition of alpha above)... Of course if you focus yourself on FPS it should run better than the old one...
I still think that the software has been thrown out of the office in a hurry, after not enough hours of alpha testing... can't know the reason of this.