Quote:
Originally Posted by luthier
Can't say anything about Oleg, and I don't know if any of you are wondering about me, but just read this thread to understand why I personally don't post on sim-related forums much anymore.
I'm actually in Moscow right now, in Oleg's house as of this moment to be exact. So this one is from both of us.
First of all. Regarding the console version of IL-2, let's get a few things straight. It was first unveiled weeks ago at a Russian trade show. The fact that you guys just found out about it today has nothing to do with the update. It's the fact that I'm in Moscow this week that prompted it.
Secondly, the console Il-2 has nothing to do with anything Storm of War. It is not done by anyone in Oleg's team. Il-2 source code was handed over to an external developer about a year ago, and they've been happily working on it on their own. It uses exactly 0 resources from Storm of War. Everything you see in that video was built by the guys in that other team. Oleg is not involved with it in any way. I'm really quite puzzled by some people's reaction and I'm a little at a loss for words, but what I'm trying to say basically is that it has absolutely no bearing on anything Storm of War related, and some of you guys amaze me.
Now, onto the update itself. Each plane shown there takes at least 6 full months of work to build. Some of the more complex planes can take 12 months plus (compared to an average of 1 month for an Il-2 model). Whoever said things like the whole update could be done in 3 weeks, ha! If you can build anything of that quality in 3 weeks, prove it, and Oleg promises you'll have a job the very next day, collecting the highest paycheck in his team, and playing BoB alpha in the afterhours as an added bonus. And I'll personally pay your moving expenses to Moscow from anywhere in the world.
I.e. jees louise you guys!
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You are probably talking about the full plane, everything included. Damage model included? Lods included ? Research included ? Those things can't be deducted by average people from the update pics. I have a cinema pre-production company working for feature films, and we did high end / high polygon 3D models last year (streets in Beijing /cars/ characters to be exact ), and, as far as I can judge by the screens, my team could do the
visible side of those planes posted in a matter of a couple of weeks / 1 month max (2-3 modellers) per 1 plane. Of course it's difficult to judge what's more to these planes thats not to be seen on those screenshots. I want to say hereby that I fully believe you, but the problem lies also within the information politics of 1C. Why you just don't say such things earlier, like what time it takes for you ? Why not give a little more in-deep explanation about whats taking the time and whats currently on the plate? I believe that is possible without giving away too much. The problem is, Luthier, that the fans live with unkept promises ("regular updates again" etc/ "release 2006"/ "relase 2007"/ "computer specs given mid 2008" etc etc etc) all too often and all too long, and that most dont know what you are cooking and cannot imagine the problems of high-game developping. Even a proffessional wouldnt know all the ropes of the flight sim genre, or what you are exactly planning. All I want to say is, the fault for the current situation on the forums is 50% 1C fault, no offense ment. It was just a huge bomb that everybody got hit by Birds of Prey out of the blue. Honestly, put yourself into the minds of the western fans for a second, and it's not so hard to understand.
I think what BoB REALLY needs is a website or a dev blog with some more regular info. It doesnt have to be Oleg doing it. That would calm a lot of people's minds. (and if its only to prove that BoB is not vaporware)
Best,
nausicaa