Quote:
Originally Posted by DAD2MAXWELL
OK, on the right track, this is what works in the config.ini:
[window]
width=1715
height=1053
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=0
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=0
Use3Renders=0
[GLPROVIDER]
GL=Opengl32.dll
[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll
I have never heard of 1715x1053, additionally it is forcing me into "windowed" mode, when I check it in the in game graphics setup menu. It does run well in SLI. I have tried both ways, and maybe it is just me but the graphics seem clearer/smoother in SLI.
It is not using all of the desk top "real estate" in this resolution at the sides of the display, there is about 2 and 1/2 inches at each side. From top to bottom about 5/8 of an inch, but at least I am in.
I looked at settin up a custom resolution, but the NVIDIA warning about damaging the monitor scared me away. What will setting up a custom resolution do for me? Will that get me full screen?
I feel like I owe all of you money for all of the help you have been giving me.
JGP
|
I think it is forcing you into windowed mode because of that strange resolution.
here is your monitor
http://www.dell.com/content/topics/t...~section=specs
iirc, SLI actually splits your monitor in half. So, each video card gets a half. So, 2560/2 =1280 and 1600/2=800 I think that is why you seeing this message.
"...NVIDA control panel says that the native resolution for this monitor is 1280x800...".
I think you need a SLI expert on this if you are going to use SLI. The other choice, run the game on one card and turn the other off somehow. I have no idea how you do this though. You may want to use lower resolution than native to get better fps.