Quote:
Originally Posted by SPAD-1949
I often thought about a additional device to handle G-forces for the player.
Something like an addductor training device which is posed between your knees and has to be pressed to keep grey or black out away. It stresses the whole lower belly and inner shank muscles and it would induce battle fatigue on a very natural way and gives advantage to the user with much experiance because of the training effect that comes along with excessive use  The design should enable pedal use and can be adjusted to personal preferences.
For those online players who dont use that device blackout occurs at an average level and those who use it can experience faster blackout or if trained way delayed effects.
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Great! Now just give one to every player/make him use it so that it's fair online
Now, according to the literature, the human body does not "react" to the impact of G's in the first split second if its application. What I mean by this is are symptoms: G-lock, blackout, etc. The pilot can still feel the weight change, but whether or not he saves the wings of his plane depends on how quickly he can react and reverse the maneuver.
Again, this all happens in a split second. I think anyone could make the mistake of continuing the pull.
So, in the case of the Mustang which as a very light elevator that does not stiffen at high speeds, the pilot can easily reach max-G of the airframe and shed the wings before his own body has reacted - loss of blood to the head, blackout, etc. The pilot will feel the weight, but it's hard to quantify G's just by feel (that's why they put gauges in the planes) so he may not change his flight path accordingly or quickly enough.
Therefore, I feel, that in the visual sense, Il-2 models this very well, and nothing needs to change in that regard. The option could be enabled for an extra G-meter parameter: green "G" is 1-4 G; yellow is 4-6; red means airframe is in danger of permanent stress damage; flashing red red indicates risk of catastrophic failure.
But again, it needs to be an option. I certainly don't want any text indications on the screen that I don't need.
But also, it's a case of flying dicta: If shedding wings is still a problem, then don't make those hard pulls! Use gentle, smooth control inputs, and try to outsmart rather than try to out-turn your enemy. In the case of the Mustang, pilots had to push
forward on the stick to reduce the rate of turn to avoid G-stress...in Il-2 it is the same.
Oh, and Blackhart, I'm curious - just what exactly did you fly? Were you PIC?