at present, the hardware requirements of the game seem in conflict/barrier to entry with mmo. unless, they build the game to accomodate one cheap solution that allows for headtracking and multi-profile controls. if all users were to use the same or compatible hardware available to them, I think this could be done. something like freetrack capability could be built into the game to accomodate generic webcam. Also, all the controls necessary to fly the plane could be downloaded from the server to the user. Everyone flies with certian cheap but decent joystick (e.g., thrustmater 16000 designated official game status) and a generic form gamepad or two( e.g., logitech). the player logs on and selects a plane. the profile gets loaded to the client and bam, your good to go. all cheap and easy. keep full real flight models. that makes the game good. leave out arcade stuff. if players want to play mmo with different/better quality hardware, they could request and if demand is enough, the developer would provide it as and add on at a price to cover additional development time/costs. the idea is to get a lot of people on board without sacrificing realism and keeping it cost effective for the user.
Last edited by MadBlaster; 05-30-2012 at 07:46 PM.
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