Quote:
Originally Posted by Force10
So if something is programmed using the DX11 API, but can't run in DX11 mode, what is the point your trying to make?
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Simple
1C has already made the move to DX11 APIs!
Which is something a lot of games have yet to do..
And wont be able to make use of the new DX11 API 'feature levels' until they do.
CoD was one of the first games to do this..
The down side of being first is that Microsoft had a lot of issues with the DX11 API at the start..
Which is probably why 1C decided to limit CoD to only make use of the DX10 'feature levels'.
Which is one of the cool things about the DX11 API! You can select the 'feature levels' you wish to support.
All in all a smart move on 1C's part and another case of 1C planing for the future.
Quote:
Originally Posted by Force10
It can't run in DX9 or DX10 very well for that matter
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For some yes, but not all!
Sadly those who are having issues forget that FACT hint.. hint..
Quote:
Originally Posted by Force10
so that might as well have said it was programmed using the DX12 api since it has no bearing on what the engine can do for the end user.
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As far as I know the DX12 API is not even in beta yet.. So I think that would be rather silly to do
Quote:
Originally Posted by Force10
Same old shell game BS from Ace....would we expect anything less?
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One could say the same about you and yours..
Same old whiners whine from the whinny handful gang
Always ignoring the FACT that many people are currently running CoD just fine and having plenty of fun doing so! The good news is there are guys like me here to point it out each time they try!