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Old 05-26-2012, 07:11 PM
Patchman123 Patchman123 is offline
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Quote:
Originally Posted by KnightFandragon View Post
Yes, the weak Anti Tank weapons is one of MANY things I saw as....odd...about vanilla MoW.

I have since then made my own mod, changing a vast majority of the things in the game, including giving men much longer view ranges, it does make for much harder sneaking and some of the SP missions are alot harder because of it but I like the better view ranges. Also, you might notice tank and anti tank gun ranges are absurdly short? I raised all tank guns to 140+, Anti Tank guns fire 160..makes them a royal pain in the ass really but that is good. AT Guns are the bane to tanks and in my mod they do it fairly well. Also, Tank gun penetration degradation? I made that MUCH slower, now at 90m instead of the Tiger having 43penetration, the Tiger I has 100 penetration at 152m +D Sherman, its gun has like 60penetration at 140m =D

Also, in Base MoW, you mention how the top MGs whip right around, its because, as im sure you notice, every turret or MG on the tanks traverses WWWAAYYYYYY to fast, my mod slowed that down, closer to what i figure it was in RL. It took the RL Tiger I between 30-77 seconds or something to traverse the turret. IN my mod I think it traverses 360 in 28s? Sherman I think I have at 22s for a 360 traverse, either way, its much slower but still awesome. I think I slowed down a fair bit of the top MG dudes, they move it much slower. As for the infantry and tanks seeing you through the wall, they either have someone viewing you that you cant see or they do see you, through a window or broken section of wall somewhere. Their tanks that fire at you though you cant see them? The AI always has alot more infantry then you so they are able to see you although you cant see them, and its also a side effect of the the short view ranges in base MoW...in my mod everything is longer...view ranges, gun ranges..I tried somewhat to edit the Anti Tank weapons but it had minimal results...still seems to take 2 or 3 shots to kill a Tank..I think that is just a side effect of the game coding, no I dont know hwo to edit that, i simply edited files. I could give you my mod and let you give it a wack, its not exactly totally realistic but I think its a fair bit closer then the base game.

As for what you said about why the T34 and Sherman have the same armor...well, they kinda did, the T34 I think was 52 or 47mm the Sherman was 51 and 63mm, some of the later versions had 63 and 76mm and even 89mm but yeah, neither are well armored really. ONly difference was the T34 had 60 degrees of sloping to the Shermans 46 or 54.

Oh, and vision, when you are moving around, you become visible, as do the AI. That other M4 was staring you right in the face as you came around the corner...so it would only make sense you get hit. What I do find annyoing is how ineffective a bush is at hiding you.

So where is this mod of yours? Where can I download it? Do you have it? The PaK 40 seems to traverse at unrealistic speeds and whips around like a gunfighter in a Western movie. I am within feet of an enemy tank and I'm shooting the infantry around the tank and the tank seems to shoot at me. Does the tank engine noise drown and the main gun drown out the small arms sounds fired by infantry around the tank? I lie in a bush in the prone position and the AI always knows where to shoot at me. It's like they magically have some kind of sound detector device to track you down. They instantly know where the shot comes from. Camouflage is useless. They seem to run rather fast like and react like a crazy bunch of psychos. The howitzer always knows where my position is. You can't snipe your enemy from long range.

I'd like to be able to snipe from longer ranges at enemy targets, without the gunner always pinpointing my position lying down where he can't even see me. I'd like to know why the tank destroyer in the Dietrich Hellman mission always is able to shoot at my position, even though to him I am lying at position behind the house where the gunner wouldn't see me. The AI always hits me, even though I'm behind a group of houses. The Sherman tank column that comes in just rules the battlefield and it's impossible to tank out a Sherman with the jeep with the twin bazooka mounting. I fire at the Sherman and the rockets have no effect at all.

How do you mod it? I've been wanting to tinker with the settings? Can you tell me how?

Last edited by Patchman123; 05-26-2012 at 07:45 PM.
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