One of the main reasons for people wanting mods was for the sound.
Now I have a good knowledge of the history of IL2's sound engine the reasons for it and the way its was compromised some time ago.
Now not to dwell on the fact that for me the sound engines been ok due to the fact I never used onboard sound devices but high end sound cards/speakers/headphones.
Security has been the ideology whilst flying online back in Olegs day, and IL2 did a good job of it, all the Aces from other sims suddenly disappeared when IL2 came out as all files were secure and the sound engine was locked down.
Some thing that might be able to be done is to have a switch in the GUI for the Host/Server to allow modded sounds out side of the games sound generator.
So if I want to host a CooP that allows mods sounds I can select a switch to allow users to fly with stock version with modded sounds.
And if I want a totally locked down CooP mission select the switch to default sound.
This would probably be a great improvement for a lot of users and not require them to have to use mod packs just for the game sounds.
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