nice idea on the controls
I'd be concerned that the rotary encoder (for alt in particular) missing' input clicks if rotated fast thus leading to dial being out of step with game- i'm using a rotary encoder for this atm and it does this for me.
Think it would be an idea to try a mock up of an encoder with gearing to test the principle first.
Can't think of a way of displaying bombsight view on another screen, I don't think this is possible.
One thing that is possible is to extract data from game
http://forum.1cpublishing.eu/showthr...338#post342338
you can get data for bombsight controls positions from this

- I can get the data to display as a kind of 'speedbar' on screen. It is possible to send this data (via network to another computer?) which could 'drive' the dials with something like stepper motors??
- would require some degree of coding ability tho