Glad to help out.
If any of you guys find such posts useful, feel free to quote them on your own squad/server forums and compile them into guides.
I would sit down and probably collect them myself for a new "how to" sticky, but i'm a bit busy lately and i prefer to spend my free time flying
Another reason is that i'm waiting until a couple patches down the line. I expect that when the graphics patch goes official, they will then probably move to correcting the errors in how certain systems are modeled.
It would be too much work for nothing if i sat down to make a guide that covers everything, including workarounds for bugs that are probably next in line to get fixed.
Once the majority of these issues are sorted out, i'll probably open two sticky threads for how-to stuff like this.
First, one thread to discuss and let the community suggest procedures, post their test results and so on, so that we can find what works and how.
Second, a thread that will be a compilation of what we managed to find out in the first thread. The second thread will be locked and i will be probably updating it once a week or so.
This lets us have a place to discuss things and come up with solutions, while at the same time if anyone just wants the instructions he can go and look them up in the locked thread.
For this to happen though, we first need to see most of the systems modeling errors being corrected.