I also find it easier to spot contacts. A big deal however is time of day and ambient light conditions, it affects spotting quite a bit (which i think is probably realistic).
I'm not usually very good with picking out contacts, but with the testing patch it's a lot easier.
It seems that now there's a bit of reflection built in at distance, so you get a bit of white on the dot that makes it stand out and helps you track it until you can close in.
I saw this flying one of the two missions on ATAG server 1 (also, no more ghost dots) and had a chance to compare when the mission rotated to the second mission. The second mission is an early morning type of affair that gives bombers the ability to somewhat sneak in undetected.
I can also confirm that it is much harder to spot them at those light conditions. However, i think it's not bad as it gives users a bit of room to play with tactics, just like it was in reality.
In general, the sunnier it is the easier i can pick out contacts. When it's bright the higher contacts stand out well, lower contacts over sea are also much easier to spot than before.
What's difficult is to spot contacts over land, but i don't think it's too far off again. In fact, if you are already tracking a contact and know where to look, you can keep tracking it even when it goes low (or you go high), because your eyes snap to the moving part of the picture. It's the initial spotting that is difficult, but once you get a visual you can keep tracking.
I think it's much better than before. I don't know exactly how realistic it is, but reading about general aviation pilots losing big jest in the traffic pattern a mere couple of miles away from them, i think it's pretty close to the real thing. It seems that in the real world too it's easier to track something that is already spotted, than pick it up initially.
Last edited by Blackdog_kt; 05-19-2012 at 05:25 PM.
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