Quote:
Originally Posted by 6S.Manu
The idea is good to keep track of the plane during the Lod transition.
But I'm afraid that many "full difficulty" lovers will hate this kind of "Icon" because it would ruin the immersion.
note well: I've said "full difficulty", no "full realism".
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Yes agreed, it might impinge on "difficulty" as opposed to realism. I'm asking for it out of a request for "realism"....
Currently the "zoom/ FOV" method is less "realistic" I would suggest, given that humans do not actually have zooms, only focus, which is a kind of FOV modifier (in so far as conscious visual data comprehension is concerned).
I don't mind FOV/zoom, and I use it. But you lose your peripherals..... and the head turn (if using Track IR) becomes less natural/ controllable - because view is still set to the same rotational velocity, even though FOV is narrower.