View Single Post
  #3  
Old 05-17-2012, 08:00 AM
FG28_Kodiak FG28_Kodiak is offline
Approved Member
 
Join Date: Dec 2009
Location: Swabia->Bavaria->Germany
Posts: 884
Default

Yepp Buildings are not actors, so you must place a unique actor in there. Or you use TGroundDestroyed Trigger with static objects in the building.
Reply With Quote