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Originally Posted by palker4
Clearly you have not played STALKER. One of the greatest things about that game is that everybody is doing something even the animals have routines to search for food and hunt and whatever animals do. AI in Call of Pripyat is incredible and believable outside combat or during does not matter. And all that runs very well on my PC.
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No I haven't and I was not talking about it either. Are the animals digestion system simulated? Like that of a fuel system. Does the animals take shelter from the cold or bad weather? Like an engine requiring cooling/heating? No, because they are only using simple scripts with a few basic AI routines. Also, isn't Stalker notorious for having poor frame-rates? They use the game for benchmarking CPU's and graphics cards still I think.
I'm not defending CoD here I'm just saying that a lot of "modern" games use tricks to seem more complex than they really are. A lot of developers burn all their resources on high fidelity graphics, sound and good gameplay mechanics these days. AI programming has taken the back seat for quite a while even though we have more capable hardware then ever before. AI programming is complicated and takes resources. In a game where you shoot down droves of enemies you don't need super advanced AI, just something that shoots at you and jumps to cover now and then. It's a shame but people buy the games anyway so, you get what you deserve, PONG level AI.