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Old 05-14-2012, 02:59 PM
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Catseye Catseye is offline
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Red face Spits & Hurri's to 25,000 + feet in RL?

Hi All,
Having flown both the Hurri and Spit variants that are now modelled in this sim, begs me to wonder how the heck they were able to:

1. Climb fast enough to intercept incoming waves of bombers in the BOB.

2. Make it to altitudes above the mid 20k's which you often hear about in RL stories.

IMHO, it's one thing to model a speed curve, but I think it is another to model acceleration and lift. Right now, to me, both models are flying with 1,000 lbs of building blocks strapped under the wings when in climbing mode.

I know it's been said before: "This is an Alpha/Beta, but I would suggest that the flight model shortcomings are causing many pilots in my squadron to shut it down and leave the sim in disgust.

I know that the dev's are working hard to perfect the graphics and other parts of the engine, I know that the flight models are being tweaked, the pressure is one, the new theatre is being worked on but - if I can't get into an aircraft that doesn't perform, why am I even bothering to stay with the product?

Probably because I've been with it since the very first issue of IL-2 and know just what possibilities can be achieved. I guess I'm just fed up with porked adjustments that end up in public hands.

Ok, vent off.

Thanks for listening.
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