all i can say to that topic....we are still far from accurate flight models on both sides....the 109 is still too slow, and the prop pitch de- increases too slow as well.
the spitsIa are too slow as well...and yeah all planes above 6k are crap right now with this engine.
after the patch, i imediately went online, and have flown a couple of sorties, and i was of the impression, that the spits suddenly werent able to outturn me anymore.im a 109driver...
but this was only,because the pilots i outturned, made obviously many mistakes during their turns.i think since the beta patch, using rudder correctly has more impact on airspeed now, than it had before the patch.if you dont use it correctly, you will lose speed more quickly.
so my first few fights after the patch, were really easy for me.i had a bit alt advantage,dived on them,went into a tight turn,and shot em down during the first 180degrees.if i missed, i relaxed the pressure on the stick,and climbed again to come back again.but those poor pilots just continued to turn horizontal.so it was really easy to maintain energy advantage.
then i had some fights with obviously good pilots, where i really had to struggle to keep the upper hand.
but the interesting part is, that all the easy kills were spitIIa's.i think the problem now is, that red pilots who used to fly the spitIIa, arent used to focuse on maintaining energy yet.before the patch, it was really hard even against a average pilot in a spitIIa, but now, things are more even.
during the last year, i had all kind of fights against spits.some were really easy, and one could tell after a few seconds, that the pilot isnt going to be a thread.
and then there were fights, if the pilot had skills, where i really had to struggle, and had to fly disciplined, only boom and zoom tactics.as soon as i went into a turn,the spit gained on me.
so against good pilots, a 109 is not at all far superior.it has its advantages and disadvantages.
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