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Old 05-11-2012, 03:32 PM
bolox bolox is offline
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Join Date: May 2008
Posts: 351
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how good quality is subjective- i'd suggest trying the above d/l as a quick way to look.

Basically it has potential- when it gets 'finished' in BO? (the sequel whatever it's to be called) -and it no longer causes frame rates to fall through the floor

atm it only draws out a certain distance from player's plane so that it works quite well with a small height difference. However if you are at 20,000 feet and the clouds are at 2000 feet then it looks like a patch of cloud following you.
There is also some flickering of cloud textures at times.

Like I said in previous post this is not a supported feature,

While we're talking weather there is also wind to consider:- found in 'mission parameters' Flow tab(s)- you can create your own with different winds at different heights.
Just to be difficult the orientation isn't logical- ) deg=west and + degrees is anticlockwise
This is apparently on a list of things to be corrected at some point by the devs.

Oh yeah, AI can see through clouds
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