Thread: Red Sands
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Old 05-06-2012, 11:15 PM
Fatt_Shade Fatt_Shade is offline
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@Krzysiek
1) first for adding new creatures in mod i cant help you because i tried to add champion from `adventure mod` but failed since you need to copy unit files 4-5 of them, but also need to edit some other files and add text strings so new game include those units in it.
2) lightning ball works from early lvls with no problem, when you get that skill there are no errors in it`s text description. But after lvling it to some point it just start showing skill text without numeric value for dmg/shock/rest/rage but exp gain from skill is correct all time. So it`s bug , but i have idea how to fix it. Open winrar folder game\sessions\addon\loc_ses.kfs find eng_pet.lng file and set
Code:
// ball
lvu_ball_name=^pet_tM^[ball]
lvu_ball_level1_info=^int_pet_levelup_t^[new]Dragon calls lightning, attacking the enemy! <br>[d][kill] [s][dmgMMinNew]-[dmgMMaxNew]% [/s][troop] [shock] [s][shockNew]%[/s].
lvu_ball_attack1_info=^int_pet_levelup_t^[attackCap][kill] [dmgMMinNew]-[dmgMMaxNew]%. [shock] [shockNew]%. [rage] [rageNew]^[kill] [dmgMMinOld]-[dmgMMaxOld]%. [shock] [shockOld]%. [rage] [rageOld].
lvu_ball_attack2_info=^int_pet_levelup_t^[attackCap][kill] [dmgMMinNew]-[dmgMMaxNew]%. [shock] [shockNew]%. [rage] [rageNew]^[addrest]^[kill] [dmgMMinOld]-[dmgMMaxOld]%. [shock] [shockOld]%. [rage] [rageOld].
lvu_ball_attack3_info=^int_pet_levelup_t^[attackCap][kill] [dmgMMinNew]-[dmgMMaxNew]%. [shock] [shockNew]%. [rage] [rageNew]^[kill] [dmgMMinOld]-[dmgMMaxOld]%. [shock] [shockOld]%. [rage] [rageOld].
lvu_ball_attack4_info=^int_pet_levelup_t^[attackCap][kill] [dmgMMinNew]-[dmgMMaxNew]%. [shock] [shockNew]%. [rage] [rageNew]^[addrest]^[kill] [dmgMMinOld]-[dmgMMaxOld]%. [shock] [shockOld]%. [rage] [rageOld].
lvu_ball_paralyse1_info=^int_pet_levelup_t^[shockCap][kill] [dmgMMinNew]-[dmgMMaxNew]%. [shock] [shockNew]%. [rage] [rageNew]^[kill] [dmgMMinOld]-[dmgMMaxOld]%. [shock] [shockOld]%. [rage] [rageOld].
lvu_ball_paralyse2_info=^int_pet_levelup_t^[shockCap][kill] [dmgMMinNew]-[dmgMMaxNew]%. [shock] [shockNew]%. [rage] [rageNew]^[addrest]^[kill] [dmgMMinOld]-[dmgMMaxOld]%. [shock] [shockOld]%. [rage] [rageOld].
lvu_ball_paralyse3_info=^int_pet_levelup_t^[shockCap][kill] [dmgMMinNew]-[dmgMMaxNew]%. [shock] [shockNew]%. [rage] [rageNew]^[kill] [dmgMMinOld]-[dmgMMaxOld]%. [shock] [shockOld]%. [rage] [rageOld]. 
lvu_ball_paralyse4_info=^int_pet_levelup_t^[shockCap][kill] [dmgMMinNew]-[dmgMMaxNew]%. [shock] [shockNew]%. [rage] [rageNew]^[addrest]^[kill] [dmgMMinOld]-[dmgMMaxOld]%. [shock] [shockOld]%. [rage] [rageOld].
So you need to add 1 more attack string, and 1 more paralyse string so lightning ball can take values from those lvl`s. I think this should work. You need to set number ofo lvl`s for each ksill with it`s part in this file. Expl : you cant take more then 5 lvl`s for treasure digging skill, since it`s not explained what would those lvl do in this file.
3) for adding more lvl`s for pet you need couple things - find arena.txt file in config folder of red sands mod and in string :
Code:
exptable=30,60,100,160,230,310,410,530,660,810,980,1170,1380,1610,1860,2140,2440,2770,3120,3500,3910,4350,4820,5320,5850,6410,7010,7640,8310,9010,9750,10530,11350,12200,13100,14040,15020,16040,17110,18220,19380,20580,21830,23130,24480,25880,27330,28840,30400,32010,34070,37000,40000,43000,47000,52000,57000,63000,70000
Add more values for lvl`s above 60, for example add 79000,90000,103000, 118000,135000 . . . and so on. Consider that if you play on hard/impossible values for lvlup pet is 15/30% higher then on normal so for my example 135000 exp(65lvl), you`ll need 185000 exp for 65th lvl on impossible difficulty. Also find adventure mod http://forum.1cpublishing.eu/showthr...=22725&page=11 , and check pet.atom file in it to see how to add more lvl`s for every pet skill. So for lvlup exp values add more numbers in arena.txt, and for skill lvlup find pet.atom file in adventure mod.
Good luck

Last edited by Fatt_Shade; 05-06-2012 at 11:26 PM.
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