Question for BlackSix or Luthier
With the latest beta patch coming out and quite a few people trying it online, I monitored the ATAG server bandwidth and noticed some very strange behavior.
There was several times throughout the day that the server was full 99/99 people so it was a great test bed to give you guys feedback. Well, before this point there was a very noticeable amount of net lag, warping planes, etc. Granted this happens regularly with the current state of the game with many many less people, but the bandwidth really struck me as quite wrong.
With 90+ players on, the server was only streaming around 2.7mbps (upload bandwidth) and around 2mbps (download bandwidth). To give you an idea, with 50-60 players, the bandwidth is usually around 8-9mbps (upload speed) and a little over 1mbps (download speed).
I understand that the sim has plenty of patching/updating to get it all sorted, but is there some sort of setting that can unlock bandwidth? I can only imagine the amount of lag being caused by some sort of network choke point - steam, IL2COD, etc??? 99 players only uploading 2.5mpbs is waaaaay off. The natural progression of things should make the server use well over 15-20mbps with that type of playerbase I would think. Just to throw this out there, the server has a 10gpbs connection. It's just waiting to stream some data. I also monitored the server cpus and they never went over 10% usage (all cores low etc.) so it's not that.
I know there have been little tidbits of info posted here and there about things to add to the confs.ini (the chat info for instance), and we figured out the skin thing to shut that off on our own, but is there some sort of setting we are missing to stop this network choke that happens with this many people? I think half the problem with the lag, long loading times to get into the server, AI flying around with no props etc., all have to do with some sort of network choke/restriction.
BlackSix, I understand you probably don't know the answer to this, but if you could please explain to Luthier or have him look at this post to give you an answer, it would be much appreciated. 46 has all sorts of server settings for anything from ping to lag, etc.,etc., that when looking at the confs.ini for IL2COD there's hardly anything we can do. I completely understand if there is no solution in place to fix this atm, but if there's something that would help the situation, some line to add to the config, some specified netspeed setting (I've tried them all), it would be a huge benefit if we knew about it. All I can ask is that you forward this and try to get back to us.
Thanks!
PS - flew 8 hours in a row tonight without a single launcher crash. Good stuff from the new patch from me!
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