Quote:
Originally Posted by Ataros
How does it look when bailing out from inverted flight, from a normal spin, flat spin, inverted spin?
I think it is not a problem to make 1 animation but it is a huge workload to make all details for several different planes correctly or at least not ugly.
This is a reason Oleg did not want to put a pilot's body into cockpit.
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agree, need different animations for every airplane's position. With the modern jet it is easy with the ejection seat, but wold be very complicated for an old era plane.
@Duke88 if you have the DCS: P-51D, have you tried bailing out with the inverted plane? how is the animation? or in a 90° turn?
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Last edited by albx; 05-05-2012 at 09:25 AM.
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