Additional Immersion
Firstly a big thank you for developing such a fantastic flight sim as IL2.
I have developed a pneumatic motion platform which I am very pleased with (gSeat-2), but is obviously complicated and expensive.
Prior to this, to give added immersion, I added bass-shakers to my seat and rudder pedals. Initially this was simple audio, but later I used the FFB signals to give the bumps and thumps on landing and taxiing and vibrations when gear down and near stalling and so on. This feels really good and would be a really simple thing to do if there was an output from IL2 giving this FFB signal as an audio output which could simply be fed into an amp. Maybe this could be done through DeviceLink. At present I have to physically break into my FFB joystick and pick up the signal and use a complicated filter system to remove the "stiffness" signal which causes spurious rumbles.
Believe me, the the extra immersion created by feeling these vibrations through your hands and feet and seat is really worth while.
So, my suggestion is that the bumps and thumps information which is sent to FFB joysticks is also sent to DeviceLink as an analogue audio signal.
Once again, thanks for brilliant flight sim.
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