I have 1280x960x32 AAx4 AFx4 all setting up but effects and water(1 and 3),Visibility on 72km, with vertical syncro and triple buffering i have a 50fps avg and 60 fps on the real time counter of the game's fps counter.
Nvidia control panel:
AA gamma correction and AA transparency(multi and super sampling) disabled (il2 doesnt use them); mipmap filtering disabled(if you use Anisotropic Filtering it is useless); Thread optimization disabled(the game is not optimized for multi core processors).
amd 6400+ 3.2ghz dual core( not overclocked)
4GB of ram 800mhz
evga 8800gts 640mb superclocked
Quote:
I also used ProcessAffinityMask=2 which only uses the second core I believe. Even having a four core system, Il2 seems to run best using only Core#2 for some reason. If there is a way to somehow optimize this quad core system I am all ears.
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Once and for all guys!!!
IL2 is an old game. It was designed and optimized only for one core processors.If you have a multicore one, you can assign, with the ProcessAffinityMask, only one core(it is not important which one) totally devoted to Il2. YOU CAN'T USE MORE THAN ONE CORE!!! STOP!!!
Fair wind and goodbye!!!