Quote:
Originally Posted by Jaws2002
They should have known this by now. Instead of fixing the bugs in the new engine they had, they scraped it a d built a new one, with a fresh set of bugs. 
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I think they felt that to get more streamlined, efficient code they had to do something more drastic than a 'sticking plaster' approach. I'm sure it wasn't a decision they took lightly - in fact probably with something close to horror when they realised that it was going to be necessary.
They also had to rewrite the sound engine too.
Plus there is ongoing work on the AI code. The GUI is to be replaced.
Does raise a few questions about the state of the game on release. May be the case that what we got at release was a bit of a 'belt and braces', stitched-together-in-a-hurry job after they got a 'release now or else' ultimatum. So now there is reworking of different areas of code to bring it to a final, polished level.