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Old 05-03-2012, 02:32 PM
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fruitbat fruitbat is offline
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Quote:
Originally Posted by kendo65 View Post
Sorry Fruitbat, but i really think that was a bit uncalled for. It also was the point at which (another) thread started its descent into the familiar 'You're a whiner' - 'No I'm not' argument.

Personally I thought the op's question was fine - after all we're all wondering essentially the same thing. The problem may be that there is no easy answer for it.

But, once again, can the usual crowd who are so quick to throw out the 'whiner' accusations maybe take a step back and think a little bit more. It's obvious the question is of no interest to them. It's equally obvious that it is of interest to the OP. It's also the case that there wasn't anything negative or attacking in the OP, so why the over-reaction?
Well it was a throw away comment on my lunch break. If i'd of thought it was going to have caused such a stink i wouldn't of posted, so there you have it. PotNoodles, my apologies.

That said i don't really see what is going to have changed since B6 posted this last friday,

Quote:
Dear friends,

Yes, we know it's ridiculous. No one is more upset at the situation than us, believe me. You have lives outside flight sims. You have jobs, you have homes. For us, Cliffs of Dover is our life. When we can't get it right, it hurts us. When we are in the constant state of "almost ready", when we break promises week after week, it affects us very deeply.

Unfortunately, even though it looked like we had something releasable this morning, by lunchtime we felt we should work on it more. What we almost released would have been a "DX10 alpha". All the FM changes are there, lots of other great things, FPS and stability improvements, etc.

However, the things that are the current "known issues" are:
· No dynamic low-caliber hit decals showing on aircraft;
· Detached aircraft chunks losing their texture and becoming pitch-black;
· Little particle "dust" that comes out of weapon hits looking like untextured squares;
· Gunsights always white in color;
· No waypoint lines rendered in map or FMB;
· Pilot and Plane models not rendering textures in Options - Pilot and Options - Plane respectively;
· DX9 support not ready for public consumption.

We just felt that this was one known issue too many. The decision was very hard to make. Many team members are unhappy with it, especially those responsible for the parts of the patch that are fully tested and working such as the FM.

I believe however that, rather than presenting ourselves as a team that releases half-finished patches with lots of graphic issues, we should work very hard on building the reputation for making things right, the first time, however long it takes.

We’ll keep providing regular reports.
All i see we can do is wait for the 'regular reports'.

Last edited by fruitbat; 05-03-2012 at 02:40 PM.
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