seems to me the issues left aren't big ones, since this is basically a whole new build, not just that, going from dx9 to (more officially) dx10, and since their making it far more multi-core intensive, it makes sense it's taking this long...
personally I'm glad they were willing to tell us most of what they have left to work on, so at least we have some idea how close they are...
issues like white gunsights aren't a big deal, but missing textures and blocky things stand out way too much
Last edited by AKA_Tenn; 04-28-2012 at 08:47 PM.
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