this is with supplied quick missions? see
http://forum.1cpublishing.eu/showthread.php?t=31193
based on work here
http://simhq.com/forum/ubbthreads.ph...ml#Post3543201
this gets rid of the worst excesses in ai behaviour.
careful use of skill settings by mission builders can create some quite good results (imho- and also some really awful ones

).
Like IL2, user made missions tend to be better in many aspects and should get better as more people come to understand how to utilize the options better(again imho)